
Graphics Using Xlib, Part 2: Writing Programs
This article applies the concepts explained in Part l of this series with a sample program. In case you have forgotten the concepts, a quick recap might be helpful. A client (user program)…

Graphics Using Xlib, Part 1
This article introduces you to the X Window System, with the aim of helping developers understand how to use the Xlib library effectively. The X Window System has a very distinct place in…








