The Art of Illusion: Creating Digital Art the Easy Way, Part-2
In Part 1, we covered what The Art of Illusion is about. We learnt how to create profile curves and tables. Now it’s time to create a wall, add texture to the created…
Creating Realistic Materials for Blender Projects
Having completed the three-part series, Animate with Blender, this article focuses on the science behind the process of creating good materials and textures within Blender. If modelling and rigging are the most significant…
Learn to Animate with Blender, Part 3: Creating Animation Controls
This part of the series [Part 1 & 2] deals with creating controls for the fish and animating it. Blender is great software for animation and is particularly suited for character animation. Following…
The Magical Art of Compositing in Blender
Apart from being a great 3D modeller and one of the best animation programs, Blender is also a great compositing program (since the release of Blender 2.37a and later, till the release of…
Get Started with Pygame, Part 2
In the first part of this series, we learnt about uploading a background image, and how to put text with different fonts on the screen. We also went through event-handling. In this part,…
Wings 3D and the GIMP: UV Mapping and Texturing the Airplane
This article continues from the previous one in which we dealt with modelling an airplane. Here we look at UV mapping — making a 2D image of the 3D model. Why is texturing of…
The GIMP 2.8:2.7 Development Release: Free From Clutter
The GIMP version 2.6 was released two years back, and it’s time for us to embrace a new development series of the GIMP. Dubbed as 2.8:2.7, the FOSS editing software is finally getting…
Wings 3D and the GIMP: Quickly Modelling and Texturing an Airplane
For those of you who are artists, and eager to get into 3D art but lack the resources to get high-end packages like Maya, Max, Softimage, Houdini, LightWave, etc, here is a launchpad!…






