Device Drivers, Part 8: Accessing x86-Specific I/O-Mapped Hardware
This article, which is part of the series on Linux device drivers, continues the discussion on accessing hardware in Linux. The second day in the Linux device drivers’ laboratory was expected to be…
Wings 3D and the GIMP: UV Mapping and Texturing the Airplane
This article continues from the previous one in which we dealt with modelling an airplane. Here we look at UV mapping — making a 2D image of the 3D model. Why is texturing of…




